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CG Modeling + Texturing Reel

Before I started working as a designer, I worked in the CG industry. Here are some examples of work that I have done. 

REEL BREAK DOWN

'Schick' Psyop NY
Credit :
Look development : Robot arm, Carousel
Modeling, Texturing, UV : Schick box
Retopologize geo, UV : Robot arm
/software : Maya, Substance designer, Arnold


‘PlayStation Knack’ Psyop NY
Credit :
Texturing, Retopologize geo : Knack, main character
Texturing, Retopologize geo, layout : Broken ship, Stage background, props
Modeling, UV : Whole body, outfits and armors of Big Goblin and Medium Goblin, stage
/ Software: Maya, Zbrush, Photoshop


‘McDonald’s – Despicable Me’ Hornet
Credit :
Modeling, Texturing, UV, Lighting, layout : Happy in a melon boat, Happy in Beach, Happy in Forest
Modeling, Texturing, UV : picnic basket, tree, props
/ Software: Maya, Zbrush, Photoshop, Vray


‘Citi Card’ Psyop NY
Credit :
Modeling, UV: Machu picchu Geography with details, airplane food, airplane chair, airplane interior, polar bears, transforming card
Modeling, Texturing
/ Software: Maya, Zbrush, Photoshop


‘Wolfenstein’ Psyop NY
Credit :
Modeling, Retopologize geo, UV : Logo, Shavings, Bridge
Texturing : Logo, Shavings, Bridge
/ Software: Maya, Zbrush, Photoshop


'British Gas, Last legs' Psyop NY
Credit :
Modeling, Texturing , UV- rusty boiler, newspaper and props
/ Software: Maya, Photoshop, Mudbox


'British Gas, Airplanes' Psyop NY
Credit :
Modeling, UV : Turtle, Airplanes, Chair, Desks, Stamp, other props
Texturing : Turtle, Airplanes, Chair, Desks, Stamp
/ Software: Maya, Mudbox, Zbrush, Photoshop


'VH1 Divas Holiday : Cheerio' Click 3x
Credit :
I was the only modeler in this spot
Modeling, Texturing, UV : various Cheerio, Cheerio treats, bowl, cream, small props
/ Software: Maya, Mudbox, Zbrush, Photoshop


'Michelin' Psyop NY
Credit :
Modeling, UV : father outfit, shoes, girl outfits
Texturing : girl face, father outfit, shoes, girl outfits, tire
Retopologize geo : Michelin Man, tire
/ Software: Maya, Zbrush, Photoshop


‘Cabrioni’ Hornet
Credit :
I was the only modeler and texture artist for this spot.
Modeling, Texturing, UV : Factory, Hills, Grandpa House, Cookie Machine, Cookies, Grass, Trees, props.
Texturing, Retopologize geo : Truck
/software : Maya, Zbrush, Photoshop


‘Chobani’ Nathan Love
Credit :
I was the only modeler for this spot.
Modeling : all the fruits, all the leaves, strawberry flowers, vanilla flowers, hands, etc
Texturing : peach, blackberry, pomegranate, blueberry, coconut, vanilla flower and leaves, lime leaves, mango leaves, pear leaves, banana leaves, blueberry leaves
/software : Maya, Substance painter, Photoshop


‘Clash Royale’ Psyop NY
Credit :
Retopolize characters: Magic Aarcher, Mega Knight, Royal ghost
Modeling : flags, and props
/software : Maya, Photoshop


'BattleCry' Psyop NY
Credit :
Modeling, UV : the main character(Cossacks Enforcer) her entire cloth and weapon.
Geo, UV and displacement map fixes on other characters.
/ Software: Maya, Zbrush, Photoshop

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